Battlefield Hardline: DLC Diversion Map (12 images)

Worked as world builder and pod lead creating proxy and final meshes, level set dressing and asset / level optimization. Collaborated with Level Designer on pre-visualization of level. Also managed outsourcing for assets.
Platforms: PC, ps4, ps3, xbox 1, xbox 360
Software: FrostEd, Maya, 3ds Max, Photoshop and Zbrush