Worked as world builder creating proxy and final meshes, level set dressing, terrain creation and asset / level optimization. Collaborated with Level Designer on pre-visualization of level. Also managed outsourcing for assets.
Platforms: PC, ps4, ps3, xbox 1, xbox 360
Software: FrostEd, Maya, 3ds Max, Photoshop and Zbrush
01. BF 2016 02 03 15 53 10 94